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Philip Bretschneider
3D Generalist @CoffeeStainNorth
Stockholm, Sweden

Summary

I am currently living in Stockholm, Sweden. as a person I am determined, when I have a goal in mind I stubbornly pursue that goal. One of my childhood goals is to work in a game development studio which is why I am deeply interested in the world of game development

I am proficient in working on the Unity and The Unreal engine and I would not turn down an opportunity to work on other engines as well. In the beginning I was a Jack of All Trades. I have experience working on Shaders, Rigging and Animation. but i specialize in making 3D environments.

One of the most relaxing part of modeling is converting a high-poly model to a low-poly meshes. I am not afraid to face challenges and one thing about making modular pieces is that it is one of my favorite tasks as it presents a challenge compared to the usual modelling workflow.

Outside of 3D modelling I am an easy-going, relaxed fellow who enjoys the outdoors. I dabble in the arts of European long sword fencing to keep my health up and to take just take my mind off of things.

Skills

3D ModelingEnvironment ModelingProp Modeling

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
ZBrush
ZBrush