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Temple Forest

This is a bit of an expansion to my Mother Nature project. In this project i had NUMBER goals focusing on:

- Building the landscape trying to have a more natural look and feel to it (Level Art)
- Working on scale
- Learning Substance Designer
- Building an interesting environment

This is also the first time i have applied my knowledge of Substance Designer into a project as well as learning how the cloth physics works in the Unreal engine and other tidbits