This is a bit of an expansion to my Mother Nature project. In this project i had NUMBER goals focusing on:
- Building the landscape trying to have a more natural look and feel to it (Level Art)
- Working on scale
- Learning Substance Designer
- Building an interesting environment
This is also the first time i have applied my knowledge of Substance Designer into a project as well as learning how the cloth physics works in the Unreal engine and other tidbits